Town: Dedë-timêya Bî

Dedë-timêya Bî

Dedë-timêya Bî
Example Iron Elven architecture.
StateUnion of Engineers
ProvenceNëpimtrêsë Zone
RegionMevepumuji Heathland
Founded1276
Community LeaderCity Manager Hëî Trgfêm
Area6 km2 (2 mi2)
Average Yearly Temp26°C (78°F)
Average Elevation1538 m (5045 ft)
Average Yearly Precipitation225 cm/y (88 in/y)
Population1436
Population Density239 people per km2 (718 people per mi2)
Town AuraWild Magic
Naming
Native nameDedë-timêya Bî
Pronunciation/ˈdedë/ /tiˈmɘja/
Direct Translation[deep; serious] [prince]
Translation[Not Yet Translated]

Dedë-timêya Bî (/ˈdedë/ /tiˈmɘja/ [deep; serious] [prince]) is a temperate Town located in the Nëpimtrêsë Zone of the Union of Engineers.

The name Dedë-timêya Bî is derived from the Iron Elvish language, as Dedë-timêya Bî was founded by Shêbèb Fyëgadshê Brêyëkdo, who was culturaly Iron Elven.

Climate

Dedë-timêya Bî has a yearly average temperature of 26°C (78°F), with its average temperature during the summer being a warm 30°C (86°F) and its average temperature during the winter being a pleasant 23°C (73°F). Dedë-timêya Bî receives an average of 225 cm/y (88 in/y) of precipitation, most of which comes in the form of rain during the summer. Dedë-timêya Bî covers an area of nearly 6 km2 (2 mi2), and an average elevation of 1538 m (5045 ft) above sea level.

Overview

Dedë-timêya Bî was founded durring the late 14th century in fall of the year 1276, by Shêbèb Fyëgadshê Brêyëkdo. The establishment of Dedë-timêya Bî was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Shêbèb Fyëgadshê Brêyëkdo struck deals with nearby nations and communities to establish Dedë-timêya Bî as a prison colony.

Dedë-timêya Bî was built using the conventions of Iron Elven durring the late 14th century. Naturaly, all settlmentss have their own look to them, and Dedë-timêya Bî is no diffrent. The town's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.

Dedë-timêya Bî is buildings are grouped arround an odd layout of restrictive worn bedrock streets, which seems to be based on an overlapping squair patern such that there are small squares at the cornor of every bigger square. Sometimes buildings exist in the smaller squaires, other times they are open spaces, or occupied by temporary structures. The town lacks any defencive features, though certainly constructing even a simple fence or digging a ditch is at the forefront of the 's mind. At least, one would hope so.

A look around Dedë-timêya Bî gives you an uneasy feeling. Everything is just a little too worn down, a little too dirty, or both. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring jsut long enough for it to be uncomfortable. People seem to be allowed to do as they please with little harmoney to anything. It feels less like a town, and more like a spot people just happened to place their homes.

Civic Infrastructure

Dedë-timêya Bî has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Dedë-timêya Bî. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Dedë-timêya Bî's parks.

Dedë-timêya Bî has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Dedë-timêya Bî.

Dedë-timêya Bî has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Dedë-timêya Bî has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Dedë-timêya Bî has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Dedë-timêya Bî's public wards, blessings, and other arcane systems.

Dedë-timêya Bî has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Dedë-timêya Bî's natural decorations nor waterways.

Dedë-timêya Bî has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Dedë-timêya Bî has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

There’s a relatively new religion in Dedë-timêya Bî which is rapidly gaining power. It might be a sectarian offshoot of a major faith, the unique product of a new prophet, or an outside faith backed by wealthy and powerful foreign supporters. Depending on the demands made on believers, the new faith may be a matter of concern only to the existing clergy, or it might be a major flashpoint for conflict in the community.

Dedë-timêya Bî's town hall was built using a different architectural style from the rest of the town. The style used is characterized by vertical proportions, pointed arches, external buttressing, and asymmetry in the general shape of its buildings. The decorative features of the style were key, consisting of large arched windows, pointed arches, vaulted ceilings, flying buttresses, and sculptures integrated into the structure itself. Occasionally, for very important buildings, an array of sculptures or one colossal sculpture might replace the entirety of the entrance to said building.

Due to the actions of local Kami, winter is short in Dedë-timêya Bî.

The Snake, Viper near Dedë-timêya Bî are known to be more aggressive than normal.

Dedë-timêya Bî's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves embarking on a group pilgrimage to channel Summoning energies of tier 2 via divine sermons.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 3
    • Farmland: 5815 m2
    • Cattle and Similar Creatures: 359
    • Poultry: 4308
    • Swine: 287
    • Sheep: 14
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 143

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 3
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 3
  • Candlemakers: 4
  • Carpenters: 5
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 7
  • Glassworkers: 4
  • Gunsmiths: 3
  • Harness-Makers: 1
  • Hatters: 2
  • Hosiery Workers: 1
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 2
  • Plasterers: 2
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 3
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 10
  • Tanners: 1
  • Upholsterers: 2
  • Watchmakers: 1
  • Weavers: 4
  • Whitesmiths: 1

Merchants

  • Beer-Sellers: 1
  • Booksellers: 2
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 6
  • Spice Merchants: 1
  • Wine-sellers: 3
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 6
  • Barbers: 6
  • Coachmen: 2
  • Cooks: 5
  • Doctors: 3
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 4
  • Healers: 3
  • Housekeepers: 3
  • Housemaids: 7
  • House Stewards: 4
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 4
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 6
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 2
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 3
  • Long Haul Couriers: 3
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 3
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 2
  • Warehousemen: 4
  • Watercarriers: 3
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 2
  • Clerk: 2
  • Dentists: 1
  • Educators: 4
  • Engineers: 2
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 1
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 2
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 3
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 10
  • Monks, Monastic: 4
  • Monks, Civic: 4
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 6
  • Rangers: 1
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 5
  • Military Officers: 5

Cottage Industries

  • Brewers: 4
  • Comfort Services: 5
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 5
  • Needleworkers: 4
  • Potters: 2
  • Preserve Makers: 3
  • Quilters: 2
  • Seamsters: 8
  • Spinners: 3
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 4
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 4

Produce Industries

  • Butter Churners: 4
  • Canners: 4
  • Cheesmakers: 5
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

444 of Dedë-timêya Bî's population work within a Foundational Occupation.

964 of Dedë-timêya Bî's population do not work in a formal occupation, but do contribute to the local economy. 28 (2%) are noncontributers.

Points of Interest

POI

History

In time immemorial, reportedly some time during the early 2nd century, Dedë-timêya Bî was attacked by savage tribes living nearby Dedë-timêya Bî. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Dedë-timêya Bî lost 247 people, 364 livestock, and 55 buildings. The conflict ended after roughly 100, when members of Dedë-timêya Bî's militia enacted an operation to defend a particular solgiers group from enemy attack. The operation was complicated by the army's activities draw the wrath of formerly neutral parties. The conflict ended with pitched battle between both forces, which ended in victory for Dedë-timêya Bî's forces. The war is remembered in legend by Dedë-timêya Bî's bards, historians, and legend keepers.

History